Beyond the Hype: 8 Lesser-Known Facts About the Apple Vision Pro

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After years of anticipation, speculation, and a plethora of rumors, Apple has finally pulled the curtain back on its latest groundbreaking creation: the Vision Pro. Unveiled at Apple’s iconic WWDC 2023 event, the Vision Pro, Apple’s first-ever AR and VR headset, has stirred an extraordinary level of excitement in the tech world. The announcement was received with a standing ovation and set the stage for the company’s ambitious venture into the realm of virtual reality.

However, while the announcement was a spectacle to behold, there were some things that Apple didn’t fully spell out. It seems that the tech giant left some room for speculation and intrigue, prompting us to delve deeper into the device’s less-highlighted aspects. So, if you’re intrigued by this revolutionary device and want to know more, you’re in the right place. In this article, we’ll delve into ten lesser-known aspects of the Vision Pro that you might find interesting.

1. The Dual Chip Setup

The Vision Pro’s dual-chip setup, consisting of the M2 and a new R1 chip, is an interesting deviation from most VR/AR headsets in the market which typically use a single chip. While dual-chip systems have been seen before in high-performance computing and servers, its application in a VR/AR headset is novel. This setup allows for dedicated processing power for both regular software and XR capabilities, potentially enhancing performance and user experience. However, the implications on power consumption, heat generation, and overall system efficiency will be interesting to observe.

2. No Controllers Required

As opposed to the conventional handheld controllers used by many VR devices such as the Oculus Rift or the HTC Vive, the Vision Pro opts for controller-free operation. Instead, it uses a combination of hand tracking, eye movements, and voice inputs for interactions. This change could dramatically alter how users navigate and interact within VR environments, potentially allowing for more natural, intuitive experiences. It will be fascinating to see how developers leverage these capabilities in their applications and games.

3. The Eyesight Display

Vision Pro’s Eyesight display, which allows others to see your eyes through the device, is a unique feature that brings a more human touch to VR interactions. Compared to traditional VR headsets that completely obscure the user’s face, the Eyesight display could enhance social interactions, making conversations with headset-wearing individuals more engaging and less awkward. It’s a subtle but potentially significant step toward making VR technology more socially acceptable and less isolating.

4. The External Battery Pack

The move to an external battery pack is a notable divergence from the industry norm of integrated batteries, such as those in the Oculus Quest 2 or the HTC Vive Pro. The external battery pack could reduce the weight of the headset, enhancing comfort during prolonged use. However, the practicality of carrying around an external power source and the overall aesthetics of this setup remain to be seen.

5. The Price

At a starting price of $3,499, the Vision Pro positions itself at the top end of the consumer VR market, far above the price range of devices like the Oculus Quest 2 or the Valve Index. This suggests that Apple is targeting a premium segment of the market or professional use cases where users are willing to pay a higher price for advanced features and superior performance.

6. The Ambiguous Release Date

Unlike typical Apple product launches where a specific release date is usually announced, the Vision Pro’s “early next year” timeframe is somewhat vague. This could be indicative of final production refinements or supply chain considerations. It also builds anticipation among prospective buyers, creating a sense of suspense.

7. US-Only Release?

Apple’s initial focus on a US release contrasts with the global launch strategy employed for other products like the iPhone or iPad. This could be due to regulatory considerations, supply chain constraints, or a phased roll-out strategy to gauge market response before wider distribution.

8. Limited Battery Life

The estimated two-hour battery life of the Vision Pro is relatively short compared to standalone VR headsets like the Oculus Quest 2, which offers around 2-3 hours of playtime. For users desiring longer uninterrupted VR sessions, this could be a potential drawback. However, the impact of this limitation might be mitigated by the use of the external battery pack, which could potentially be swapped out for a charged one during use.


The Vision Pro represents Apple’s ambitious entry into the VR/AR market, showcasing several unique features and design choices. While it builds upon the foundations laid byprevious VR/AR devices, it also attempts to redefine the user experience with its unique offerings. The success of these innovations and how they will shape the future of the VR/AR industry remains to be seen. The device’s high price point and premium positioning suggest that Apple is targeting a niche, high-end segment of the market, or perhaps aiming the device more at professional or commercial use cases rather than mainstream consumers.

In summary, while the Vision Pro shares similarities with existing VR/AR headsets, its key differentiating features lie in its dual-chip architecture, controller-free operation, Eyesight display, external battery pack, and premium price point. These design choices reflect Apple’s attempt to innovate within the VR/AR space and offer a unique user experience. The device’s success will likely hinge on the practical implementation of these features and the value they add to the user experience. Only time will tell if Apple’s bold design choices will pay off and reshape the VR/AR market.

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